How It Works

From a 30-minute game to an objective report — step-by-step neuro-assessment process

From game patterns to business results

An end-to-end ecosystem transforms 30 minutes of gameplay into an objective performance profile

01
The Sandbox

Immersive Simulation

The candidate plays a Tower Defense game for 30 minutes. The game models real situations: resource allocation, working under pressure, strategic planning. The "flow" state eliminates socially desirable answers.

150+ behavioral markers
02
The Engine

Decision Mathematics

The algorithm computes the optimal decision for each situation and measures the player's deviation — decision trees, gradient analysis, evaluation of trade-offs.

Decision trees + gradients
03
The ML Layer

ML Pattern Analysis

Random Forest, Gradient Boosting, and neural networks compare the profile against a database of 10,000+ executives from 500+ companies.

Accuracy 72–89%
04
The Value

Predictive Analytics

A personalized report with a profile across 8 competencies, growth areas, and recommendations. Team analytics: heatmaps, role distribution, conflict detection.

3 levels: individual → team → company

NeuroFrame vs. traditional tools

MBTI, DiSC, SHL, Saville, Hogan — how NeuroFrame compares on every dimension that matters

CriterionNeuroFrameTraditional Tests
What it measuresReal behavior in a simulationSelf-report (what a person thinks about themselves)
Can it be faked?No — data is behavioralYes — candidate picks the "right" answer
Performance predictionR² = 0.46 (5–9× higher than interviews)R² = 0.05–0.10 (close to random)
Time per candidate30 minutes, one game session4+ hours (battery of tests + interview)
Assessor biasZero — algorithm assesses everyone equallyDepends on gender, age, appearance of evaluator
Model validationPublished: CFI = 0.96, α = 0.74MBTI: no predictive validity published
Result stabilityTest-retest > 0.83Varies widely between sessions

What it measures

NeuroFrame

Real behavior in a simulation

Traditional Tests

Self-report (what a person thinks about themselves)

Can it be faked?

NeuroFrame

No — data is behavioral

Traditional Tests

Yes — candidate picks the "right" answer

Performance prediction

NeuroFrame

R² = 0.46 (5–9× higher than interviews)

Traditional Tests

R² = 0.05–0.10 (close to random)

Time per candidate

NeuroFrame

30 minutes, one game session

Traditional Tests

4+ hours (battery of tests + interview)

Assessor bias

NeuroFrame

Zero — algorithm assesses everyone equally

Traditional Tests

Depends on gender, age, appearance of evaluator

Model validation

NeuroFrame

Published: CFI = 0.96, α = 0.74

Traditional Tests

MBTI: no predictive validity published

Result stability

NeuroFrame

Test-retest > 0.83

Traditional Tests

Varies widely between sessions

What your business gets

Real numbers: time, money, and decision quality

0 min

Instead of 4 hours of testing

A single game session replaces a battery of 3–5 traditional tests (MBTI + SHL + interview). The candidate downloads the app, plays for 30 minutes — HR gets a ready report.

$0K

Saved on training costs

One development program cycle costs ≈ $50,000. Precise selection through NeuroFrame eliminates investment in employees who won't deliver results.

0K+

Executives in the database

Profiles of 10,000+ top managers from 500+ companies across 27 industries. Your candidate is compared to real leaders — not an abstract norm.

0x

More accurate than classic tests

NeuroFrame's predictive accuracy is 3× higher than self-report tests (MBTI, DiSC). More details in the Science section below.